- Begin to apply a conceptual goal to the digital production of time based media.
- Undertake research relevant and specific to digital still and time-based media.
- Begin to articulate some theoretical positions relevant to digital still and time-based media and the student’s own practice.
- Navigate the Windows operating systemand manage digital files.
- Acquire digital still visuals from a variety of sources via scanner or file transfer.
- Use a range of digital tools for manipulating, filtering and editing still images, towards creating motion choreographyfor time-based delivery.
- Competently and creatively engage with Adobe Photoshop and Adobe Premiere software.
- Maintain a research workbook or blog that includes visual, technical, and written documentation relating to digital still andtime-based media within the context of Electronic Arts.
- Transfer a digital copy of finished digital still and time-based work onto DVD disk and upload time-based work to youtube.
Wednesday, June 10, 2009
introduction to electronic arts
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